![]() It takes less than five minutes and is (sadly) easier than trying to get it to work on a bugged save file. I was able to manually uninstall this device from Windows Device Manager, and on restarting Myst, the sound worked! I celebrated by finishing Stoneship. I found that if this doesn't work (and it didn't for me the first time), it's easier to start a new game and speed run to Mechanical to set up this scenario again. ![]() For some reason Myst, and Myst alone, was detecting this phantom device. The previous had the classic controls with the hand cursor, the movements were animated however it was very much like the original. Its ridiculous, I now own 3 Myst remakes, going back to the original CD-ROM version in the 90s lol as a wee lad. I like it as close to the original as possible. It is mostly due to modern game engines can now match and exceed the visual offered in the original games pre-rendered images, while RealMyst has a very 'video game' feel to it. Would it be too much to ask for an audio setting option to choose the output device? If it's choosing incorrectly under some circumstances, we need to be able to remedy that from in-game, or at the very least from editing a configuration file.ĮDIT: UPDATE! Got it working! It seems that the HTC Vive will sometimes incorrectly show as *two* audio devices to Windows, one of which is always counted as disconnected. No Classic Mouse controls I dont want to free roam. I think Myst (2021) was able to capture the feeling of the original Myst better than RealMyst does. Checked that the Myst in-game volume settings are all set to 100. Check out all the Myst achievements, latest news, previews, interviews, videos, screenshots and review from your number one Xbox One resource site. Are the levers in the Mechanical Age supposed to move The lever below the elevator and the left of the rotation machine are not working. Checked that the desktop Sound Settings Output Device was set to the Vive headphones.ĥ. To get the puzzle to work I changed the Display Mode to Windowed and the resolution to 1920x1080. Verified that audio is functioning in other VR games, in SteamVR itself, and in the system menu while Myst is runningĤ. Click the gif, page and click the gif again. he will open it and ask you to insert the page. Manually set SteamVR's audio to the Vive headsetģ. Go up to the man sitting behind the desk and click the closed book. Launched it through SteamVR as opposed to directlyĢ. Myst's audio worked perfectly fine the first time I launched it every time thereafter I've had no audio.
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